Heavy Ammo
Check the inputs. Make a plan. Bring only what you still need.
Plan Heavy Ammo →Selected recipe · Mega Press
The source rate is 150 Heavy Ammo per minute. The table below converts each input rate into its theoretical cost per output item. Rates are reference ratios, not a promise about real-world completion time.
| Ingredient | Input per minute | Per output item |
|---|---|---|
| Basic Building Material | 240 | 1.6 |
| Titanium Rod | 60 | 0.4 |
Default source recipe: mega_press:3. Other machine tiers and alternative recipes may use different proportions. This planner selects the first default source recipe for each output.
Worked example: plan 10 Heavy Ammo
With no inventory, the selected recipe chain expands to the terminal resources below. The plan contains 4 production steps. Theoretical amounts retain fractions; the gathering column rounds each resource up once. Real craft batches may need additional inputs.
| Terminal resource | Theoretical amount | Rounded gathering amount |
|---|---|---|
| Titanium Ore | 5.6 | 6 |
| Wolfram Ore | 1.6 | 2 |
Already have Heavy Ammo or any of its intermediate parts? Open this target in the inventory-aware planner to calculate the remaining budget.
Show all 4 production steps in dependency order
| Produce | Remaining quantity | Selected machine |
|---|---|---|
| Titanium Bar | 4 | Smelter |
| Basic Building Material | 16 | Fabricator |
| Titanium Rod | 4 | Fabricator |
| Heavy Ammo | 10 | Mega Press |
Have intermediate parts in storage? Follow the Rotor inventory example to see how stock reduces upstream gathering.
What uses Heavy Ammo?
No selected default recipe in this snapshot directly consumes this item. It can still be planned as a final target. This is a statement about the included recipe data, not every use in the game.
Before you build
The plan combines shared ingredient demand and consumes your inventory once across all targets. Enter any finished parts you already own before collecting raw materials. Rounded gathering quantities are an allowance over theoretical ratios; actual discrete craft batches may need additional supplies.
Dataset: Update 2 · Quality of Life · snapshot retrieved 2026-10-30. Source, version, and assumptions.