Components

Ion Injector

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Plan Ion Injector →

Selected recipe · Constructorizer v.2

The source rate is 10 Ion Injector per minute. The table below converts each input rate into its theoretical cost per output item. Rates are reference ratios, not a promise about real-world completion time.

IngredientInput per minutePer output item
Applicator404
Electromagnet101
Pressure Tank50.5

Default source recipe: factorytier2:1. Other machine tiers and alternative recipes may use different proportions. This planner selects the first default source recipe for each output.

Compare included machine tiers

This snapshot includes 2 default machine recipes for Ion Injector. Compare each recipe's direct input-to-output proportions below. The planner and every example on this page still use the first default recipe, Constructorizer v.2; this table does not change that selection or optimize the dependency chain. Explicit alternative recipes are excluded, and these rows do not establish unlock requirements, discrete craft batches, construction costs, or completion times.

Included default recipes; material amounts are per output item.
MachineSource output/minDirect inputs per outputPlanner selection
Constructorizer v.2
factorytier2:1
10Selected default
Compounder
compounder:4
5Reference only

See a worked StarRupture ratio and shared-inventory example.

Worked example: plan 10 Ion Injector

With no inventory, the selected recipe chain expands to the terminal resources below. The plan contains 40 production steps. Theoretical amounts retain fractions; the gathering column rounds each resource up once. Real craft batches may need additional inputs.

Reference resource budget for 10 Ion Injector, before inventory
Terminal resourceTheoretical amountRounded gathering amount
Calcium Ore133.333134
Helium-3177.5178
Sulphur Ore285285
Titanium Ore419.063420
Wolfram Ore197.083198

Already have Ion Injector or any of its intermediate parts? Open this target in the inventory-aware planner to calculate the remaining budget.

Show all 40 production steps in dependency order
Theoretical production quantities; dependencies come before the items that use them.
ProduceRemaining quantitySelected machine
Calcium Block133.333Smelter
Wolfram Bar197.083Smelter
Calcite Sheets160Fabricator
Titanium Bar419.063Smelter
Wolfram Powder182.5Furnace
Calcium Powder160Furnace
Ceramics140Furnace
Titanium Beam150Fabricator
Titanium Rod161.875Fabricator
Titanium Sheet314.375Fabricator
Wolfram Wire100Fabricator
Glass75Furnace
Rotor27.5Fabricator
Synthetic Silicon85Furnace
Titanium Housing105Furnace
Tube197.5Fabricator
Wolfram Plate172.5Fabricator
Chemicals150Furnace
Heat Resistant Sheet55Furnace
Inductor55Furnace
Stabilizer17.5Fabricator
Stator45Fabricator
Applicator47.5Fabricator
Electronics20Furnace
Impeller10Mega Press
Nozzle15Mega Press
Sulphuric Acid135Pressurizer
Battery10Mega Press
Hardening Agent15Furnace
Pressurized Helium15Pressurizer
Supermagnet15Furnace
Turbine5Mega Press
Valve15Mega Press
Accumulator10Assembler
Electromagnetic Coil30Mega Press
Pump5Mega Press
Synthetic Resin30Compounder
Electromagnet10Assembler
Pressure Tank5Assembler
Ion Injector10Constructorizer v.2

Have intermediate parts in storage? Follow the Rotor inventory example to see how stock reduces upstream gathering.

What uses Ion Injector?

The selected default recipes below directly consume Ion Injector. Open an output item to inspect its complete dependency chain.

Before you build

The plan combines shared ingredient demand and consumes your inventory once across all targets. Enter any finished parts you already own before collecting raw materials. Rounded gathering quantities are an allowance over theoretical ratios; actual discrete craft batches may need additional supplies.

Dataset: Update 2 · Quality of Life · snapshot retrieved 2026-10-30. Source, version, and assumptions.